Mobile Games | Free-to-Play | Design-Led Studio
This mobile games studio puts game economies at the heart of its design philosophy. This is a specialist role within a company that actively invests in deep, long-term systems and treats economy design as a core discipline rather than a supporting function. You’ll work on live free-to-play titles where economy decisions directly shape player progression, engagement, and monetisation, with the opportunity to influence both existing games and future projects.
Key Responsibilities
- Design, balance, and evolve in-game economies, progression systems, and reward structures.
- Model and forecast economy changes to support retention, engagement, and long-term LTV.
- Work closely with Product, Live Ops, Analytics, and Game Design teams to align economy strategy.
- Analyse player behaviour and economy data to identify imbalances, risks, and optimisation opportunities.
Requirements
- Proven experience as an Economy Designer or specialist Game Designer within mobile F2P games.
- Strong understanding of virtual economies, progression pacing, sinks/sources, and monetisation systems.
- Data-literate approach with experience using KPIs, simulations, or A/B testing to validate decisions.
- Experience working on live-service games with ongoing economy tuning.
- Ability to collaborate cross-functionally and influence product decisions through clear reasoning.
Benefits
- Hybrid or remote work possible
- Healthcare
- Flexible working hours
Location: Europe